God of War: Ascension, disponibile la patch 1.10

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A qualche settimana dal rilascio della patch 1.09 per God of War: Ascension, il team di sviluppo ha rilasciato il nuovo aggiornamento 1.10, che aggiunge il Labyrinth of Daeadlus a Trial of the Gods. Oltre a ciò, come sempre, sono presenti i classici fix del bug, bilanciamenti vari ai combattimenti e miglioramenti alla stabilità del gioco.

Questo il changelog completo:

  • Labyrinth of Daedalus: Now available for Trial of the Gods single-player and co-op. Conquer the massive Skorpion alone or with a friend.
New Labors for Bout of Honor
  • Glorious: Play 5 Bout of Honor Matches.
  • Resilient: Achieve the Tide Turner Feat 25 times.
  • Resolute: Achieve the Unwavering Feat 25 times.
  • Supremacy: Achieve the Dominator Feat 25 times.
  • Unrivaled: Win 5 Bout of Honor Matches.
  • Audio Adjustments
  • Audio Fixes for MoC 4 player and Announcer for all Localizations Fixed
  • Combat Adjustments
Combat Effects Updated
  • HUD fixes and adjustments for MP Objectives
  • Player Indicator appears when Teammates are Offscreen in Trial of the Gods Co-op
  • Visual Fixes for Brutal Kills
  • Brute Combat Fix for Trial of the Gods 1 and 2-player
  • Minor Hermes Boots Balance Adjustment for Trial of the Gods
  • Sword of Zeus Air L1 Triangle Bug Fix
  • Balance Adjustments to Hammer of Hephaestus
  • Relic of Divination Balance Adjustment
  • Hades: Relic of Haste Fix for Desecration Rank 3 Magic
Bout of Honor Adjustments
  • Updated Camera for Bout of Honor
  • BoH Scoring Fixes for Double KO
  • BoH UI Fixes
  • BoH Labors Added
  • Boh Tuning Changes
  • FX Corrections made to BoH intros and outros
Network Adjustments
  • Network fixes to address player dropouts
  • Network fix for Party System